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Thursday, 5 November 2020

Dante's Inferno Project - DTE

Dante's Inferno was what we based our project on in DTE. It started with learning how to code with the spheros and the tablets, doing tasks from easiest to hardest, it really got our brains working more then I thought it would. Once we started on the project we were sorted into pairs, I was with Keira, the research took a lot longer then I thought it would but it turned out pretty good. After we finished the research we went on to planning how we were going to draw it and make it all up. We first wanted to do paper mache little demons as well as a devil but we kept messing around so that didn't end up happening. Coming back to school this term, Keira was out on project k which would've meant I had to work on my own but Summer worked with me since Kaycee (her partner) was out on project k as well. It took a while for her to understand what my project was because she was gonna do a Safari themed project but once she got it we were underway. Summer started drawing on the paper the outline of Dante's Inferno and the 9 circles of hell while I was coding the sphero to say what each circle was called and what you had to do to get there from Level 1; Limbo - Level 9; Treachery. Once Keira and Kaycee came back we had them as well as Misdee in our group and those four worked on the art side and drawing the circles of hell while I carried on and finished the coding. That basically sums everything up that was done and completed and I don't know for sure if I did the coding right. Below is the image we based our art off of for the Dante's Inferno. From this I learnt how to code and what the easiest way is to do things around coding.

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